Computer game-based and traditional learning method: a comparison regarding students’ knowledge retention
نویسندگان
چکیده
منابع مشابه
Computer game-based and traditional learning method: a comparison regarding students’ knowledge retention
BACKGROUND Educational computer games are examples of computer-assisted learning objects, representing an educational strategy of growing interest. Given the changes in the digital world over the last decades, students of the current generation expect technology to be used in advancing their learning requiring a need to change traditional passive learning methodologies to an active multisensory...
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Learning games are promising to realize highly motivated learning. We categorize the methods to design computer-based learning game in the following three: (1) Combination Method, (2) Fusion Method, and (3) Simple Simulation Method. Fusion Method is a method to design the learning game that the learning skills of this game are regarded as learning activity. We have developed a learning game wit...
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ژورنال
عنوان ژورنال: BMC Medical Education
سال: 2013
ISSN: 1472-6920
DOI: 10.1186/1472-6920-13-30